Doom 2 – The Fight Goes On


Remember Doom 2. Pixel graphics Pre-Windows 95, 2 and a half D, Single player shoot-em-up, 32 levels.

Doom-II-The-Fight-Goes-On 200 kills out of 72!!

200 kills out of 72!!
🙂

ZDoom conversion

Level 26 – The Abandoned Mines

(Ultra Violence, Monster Respawn On)

Level 13 – Downtown

Dodge the incoming to ensure the only frags are MOB ‘friendly frags’

(Ultra Violence, Respawn on)

Doom 2 Downtown (L13)

Doom 2 Downtown (L13)


Level 16 – Suburbs

As before, dodge the incoming to ensure the only frags are MOB ‘friendly frags’ …supposedly! I must admit to letting rip on the odd MOB

(Ultra Violence, Respawn on)

Doom 2 Suburbs (L16)

Doom 2 Suburbs (L16)


Video capture notes (for another time) Debut Video Capture Software

AVI Encoder Settings
Video Compressor DV Encoder PAL (Direct Show)
Sound Compressor DV Audio
Sound Format 44100 Hz. Stereo

Video Output Options / that is Edit Output (i.e. for the sake of argument)
Resize Video
Shrink or Enlarge to selected Size
Width 960
Height 720
Constrain Proportions 4:3
Change framerate: 25.00

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About Terence Park

Collections: vinyl records, comic books, paperbacks; I've plenty of them all. I also do spreadsheets.
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